Starcraft’s Tychus Co-Op Motto
“I see the atac, I medivac” 😀
New Release: Wiggly Things!
Greetings, avid online game player. I’ve made another game that, hopefully, you’ll enjoy playing: Wiggly Things! Wiggly Things draws some basic inspiration from an old Gameboy Advance game called Hot Potato, at least for the color-matching mechanics. Development was done in multiple “sprints” between October-December 2018 and took roughly 60 hours (including producing, programming, art, […]
A Day In The Life Of A Video Game Programmer
There’s this video on Youtube going by the name of “A Day In The Life Of A Silicon Valley Engineer”. Look it up. It’s goddamn cute. Here’s a day in the life1 of a video game programmer2
The Salty Programmer: It Is Stupid!
Searching for “fuck” in production code yielded some interesting results…:D
In The Mood
4 am. Excruciating abdominal pain. Heavy rain outside. Argento’s Demons is playing on TV. Reading SCP 1730 🙂
New Release: Amazing Acrobats!
Hello, faithful blog reader. Here’s another Piron Games release for you to enjoy: Amazing Acrobats! Much inspired by Tetris, by 99 Bricks and by one of my previous release, namely That Word Game, it’s a game where physics gets involved to balance acrobats. Development took about 50 hours, on and off, during September 2018. It […]
New Release: Don’t Worry!
Hello there, kittens, and welcome to yet another Piron Games release: Don’t Worry! Much inspired by Filler, it’s a small game to kill 5 minutes: create smileys, dodge enemies and fill up the screen with smileys! It was developed in August 2018, over the course of 3 weeks (around 50 hours effective development time). This […]
New Release: Laser Lab!
My latest game, Laser Lab, has finally been released! Play it now, it’s got lasers, mirrors, fancy lab-equipment and 20 levels to keep your science muscle flexed :p The game was much inspired by Deflektor (even the internal name is, well, Deflector Project), and funnily enough, back in 1995, I’ve also made a clone of […]
Goodbye ComputerGames.ro Forum
Bit sad to see it being closed down after 21 years. It’s been an important piece of early Romanian Internet communities, one where I’ve been part of the moderating team for the game development sub-forum and where I’ve made some friends (and some enemies) and eventually ended up working with a couple of them in […]
The Salty Programmer: No Curse, No Rewards
as found in production code 😀